INTRODUCTION

The type and number of illustrations that the author can use to demonstrate ideas are limited in traditional scientific journals. In these journals, color printing remains prohibitively expensive and even high quality black and white plates are expensive to produce. However with the advent of electronic journals, currently more than 5000 (NewJour, 1997), these limitations are no longer a factor. Authors have a host of other means to express and convey their ideas: color illustrations, audio, animation and movies all can be used to great effect.

In this paper we present an exciting example of the potential of the electronic medium in paleontological illustration. We used Apple's QuickTime VR technology and a scanning electron microscope (SEM), to produce a series of images of the benthic foraminiferan Elphidium crispum Linné, 1758. These images were then combined to form a QuickTime VR object movie (Figure 1). This type of QuickTime movie allows the viewer to manipulate the object, and depending on the complexity of the movie, view it from all angles (Heid 1997). The benefit of QuickTime VR is that with proper preparation the final movie is relatively easy to generate, and instead of just a series of static images the viewer has the ability to examine a virtual copy of the specimen. We are not aware of any previous combined application of QuickTime VR and SEM in the scientific literature.

As a companion and comparison to the QuickTime VR object movie a brief illustrative history of Elphidium crispum is presented. Due to its common occurrence, relatively large size (300µm) and ornate structure, Elphidium crispum has been illustrated repeatedly in the scientific literature during the past 300 years. The first illustrations were drawings done in the early to middle 18th century (Plancus 1739, Figure 2 A, B and Gualterius 1742, C, D). Generally the poor quality of microscope optics and light sources available made accurate representation of the species difficult. By the late 18th century the advent of more advanced microscopy, including the introduction of the camera lucida, permitted much better technical illustrations to be produced (Fichtel Moll 1798, Figure 3 A, B; Williamson 1858, Figure 3 C, D; and Brady 1884, Figure 3 E, F in Barker 1960). The epitome of static illustration was achieved when K. C. A. Smith of the Cambridge University Engineering Laboratory in England constructed a SEM for the Pulp and Paper Research Institute of Canada in 1960. This SEM was the first that was capable of producing images of present day quality (Wells, 1974). This equipment permitted excellent quality images, often at high resolution and resulted in an explosive increase in micropaleontological research (Figure 4 A-4C ). The advent of QuickTime VR technology, coupled with SEM images, has the potential to revolutionize micropaleontological illustration again.