• CE1: B1 - Ability to solve the mathematical problems that may arise in engineering. Ability to apply knowledge of linear algebra, differential and integral calculus, numerical methods, numerical algorithms, statistics and optimisation.
  • CE2: B2 - Understand and master the basic concepts of fields and waves and electromagnetism, theory of electrical circuits, electronic circuits, physical principles of semiconductors and logic families, electronic and photonic devices and their application to solve engineering problems.
  • CE3: B3 - Be able to understand and master the basics of discrete mathematics, logic, algorithmic and computational complexity, and their application to solve engineering problems.
  • CE4: B4 - Have basic skills in the use and programming of computers, operating systems, databases and computer software for use in engineering.
  • CE5: B5- Know the structure, organisation, operation and interconnection of computer systems, the fundamentals of their programming and their application to solve engineering problems.
  • CE6: B6 - Have proper understanding of the concept of company and know the institutional and legal framework of companies. Business organisation and management.
  • CE7: I1- Know and be able to apply basic computer algorithmic procedures to design solutions to problems, by analysing the suitability and complexity of the proposed algorithms.
  • CE8: I2 - Know, design and make an efficient use of the data types and data structures that are most suited to solving a problem.
  • CE9: I3 - Be able to analyse, design, build and maintain applications in a robust, secure and efficient manner by choosing the most suitable paradigm and programming languages.
  • CE10: I4 - Be able to identify, understand and evaluate the structure and architecture of computers, as well as the basic components that comprise them.
  • CE11: I5 - Know the features, functionalities and structure of operating systems and be able to implement applications based on their services.
  • CE12: I6 - Know and apply the features, functionalities and structure of distributed systems, computer networks and Internet and be able to design and implement applications based on them.
  • CE13: I7 - Know and apply the features, functionalities and structure of databases, be able to use them properly and to design, analyse and implement applications based on them.
  • CE14: I8 - Know and apply the tools needed for the storage of, processing of and access to information systems, including web-based systems.
  • CE15: I9- Know and apply the principles, methodologies and life cycles of software engineering.
  • CE16: I10 - e able to design and evaluate human-computer interfaces that ensure accessibility and usability of computer systems, services and applications.
  • CE17: I11 - Know the standards and regulations of information technology at Spanish, European and international level.
  • CE18: MM1 - Have knowledge and ability to understand essential facts, concepts, principles and theories related to multimedia systems including all the disciplines covered by these systems.
  • CE19: MM2 - Be able to understand and manage the different technologies involved in multimedia systems, both from the point of view of hardware and electronics and of software.
  • CE20: MM3 - Be able to implement methodologies, technologies, processes and tools for the professional development of multimedia products in a real context of use by applying the appropriate solutions for each environment.
  • CE21: MM4 - Know communication theories and their application to multimedia systems.
  • CE22: MM5 - Know how to apply the theoretical and practical resources to deal with a multimedia application as a whole.
  • CE23: MM6 - Conceive, design, and implement projects related to multimedia products by using engineering methodologies, applying the principles of human resources management and applying economic principles.
  • CE24: MM7 - Be able to apply the principles of audiovisual graphic design and communication to multimedia products.
  • CE25: MM8 - Integrate knowledge of different multimedia technologies to create products that offer global solutions that are appropriate to each context.
  • CE26: MM9 - Program correctly in the different specific languages of multimedia systems taking into account time and cost restrictions.
  • CE27: MM10 - Be able to analyse and integrate software components to develop multimedia applications.
  • CE28: MM11 - Have knowledge and ability to apply the different mechanisms and elements to create both linear and non-linear audiovisual stories according to different production formats, technologies and media.
  • CE29: MM12 - Know current 2D and 3D graphic systems and their application to multimedia developments.
  • CE30: MM13 - Know and be able to use the techniques of digital audio and directional audio systems that can be integrated into multimedia applications.
  • CE31: MM14 - Be able to create multimedia contents for production environments in broadcasting and digital edition.
  • CE32: MM15 - Be able to respond professionally to the requirements at each step of a multimedia production process: show skills for preparing and understanding scripts and communication, graphic design for communication, management of streaming technology, web design and production and post-production processes.
  • CE33: MM16 - Have theoretical and practical knowledge of the technologies applied to audiovisual media (photography, radio, sound, television, video, film and multimedia).
  • CE34: MM17 - Know the animation systems most commonly used in multimedia applications, both in local and in remote environments.
  • CE35: MM18 - Know the basic tools available for creating multimedia contents including high-definition video and audio.
  • CE36: MM19 - Be able to perform animation of virtual characters through various techniques, including motion capture, for its integration into multimedia applications.
  • CE37: MM20 - Be able to assess the risks and development times for the production of multimedia software and hardware.
  • CE38: MM21 - Communicate effectively, both in writing and verbally, knowledge, procedures, results and ideas related to ICT and specifically to multimedia, and know their socioeconomic impact.
  • CE39: MM23 - Make proper use of theories, procedures and tools in the professional development of multimedia engineering in a real context (specification, design, implementation, deployment and evaluation of multimedia systems solutions).
  • CE40: MM24 - Be able to design, develop, evaluate and ensure the accessibility, ergonomics, usability and security of multimedia systems, services and applications and of the information that these manage.
  • CE41: MM25 - Be able to define, evaluate and select hardware and software platforms for the development and implementation of multimedia systems, services and applications, according to the knowledge acquired as described in the specific competences.
  • CE42: MM26 - Be able to conceive, develop and maintain multimedia systems, services and applications using the methods of software engineering as a tool for quality assurance, according to the knowledge acquired as described in the specific competences.
  • CE43: MM27 - Know, understand and be able to apply the legislation required for the professional practice of multimedia engineering and be able to deal with compulsory specifications, regulations and norms.
  • CE44: MM28 - Be able to solve problems with initiative, decision-making and creativity and to communicate and transmit the knowledge, abilities and skills of a multimedia engineer.
  • CE45: MM29 - Know how to carry out measurements, calculations, assessments, appraisals, surveys, studies, reports, task planning, and other analogous work in the field of multimedia applications, according to the knowledge acquired as described in the specific competences.
  • CE46: MM30 - Be able to analyse and assess the social and environmental impact of technical solutions and understand the ethical and professional responsibility of multimedia engineering.
  • CE47: MM31 - Know and apply the basic elements of economics and of human resources management, project organisation and planning, and legislation, regulations and norms in multimedia projects, according to the knowledge acquired as described in the specific competences.
  • CE48: PFG1 - Be able to prepare an original project individually in the field of specific technologies of multimedia engineering in which the skills acquired during the learning process are synthesised and integrated. Also, be able to present and defend it properly in front of a university panel.
 
This website uses proprietary and third-party cookies for technical purposes, traffic analysis and to facilitate insertion of content in social networks on user request. If you continue to browse, we consider that you are accepting its use. For more information please consult ourcookies policy