#include <Display.h>
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| | Display () |
| | It creates a new empty Display. It only will be called from constructors of its inherited classes.
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| virtual void | addSimulationState (vector< Particle > particles, int cycle)=0 |
| | It will add a simulation state in its inherited classes.
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| |
| | ~Display () |
| | It destroys the Display.
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| |
It creates a new empty Display. It only will be called from constructors of its inherited classes.
| virtual void Display::addSimulationState |
( |
vector< Particle > |
particles, |
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int |
cycle |
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) |
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pure virtual |
It will add a simulation state in its inherited classes.
- Parameters
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| particles | the vector with fluid's particles |
| cycle | number of the actual iteration |
Implemented in DisplaySilo, and DisplayVTK.
The documentation for this class was generated from the following files: