Project data
Grant number: SFPIE_GER17_588073.
Project title: Design of in-class gamification strategies using existing technological platforms.
Original title: Diseño de estretegias de gamificación en el aula utilizando plataformas tecnológicas existentes.
Type of project: Finestra Oberta.
Funding agency: Vicerrectorat de Polítiques de Formació i Qualitat Educativa (Universitat de València).
Total funding: 1000 €.
Coordinator: Máximo Cobos Serrano.
Group name: Xarxa d'Innovació Educativa en metodologies docents coŀlaboratives, cooperatives i competitives.
Description
This project has its core on the use of on-line audience response systems such as Kahoot or Socrative. The main objective of the project is to design original gamification strategies to take advantage of the questionnaires already design throughout previous projects. In this context, we propose competitive games that make use of digital devices to increase student motivation.
Members
University of Valencia
Universitat Jaume I
- María Asunción Castaño.
- Mercedes Marqués Andrés.
Universitat Catòlica de València
- Emilia López Iñesta.
- Mario Zacarés González.
- Isaías Salvador Sanmartín.
Activities
Gamification techniques in ICT subjects. Proposals.
(Finished: September, 2017)
Adapation of games to different degree subjects.
(Finished: December, 2017)
Use of on-line audience response tools to implement games throughout the courses.
(Finished: June, 2018)
Analysis of the experience.
(Finished: July, 2018)
6th network meeting at ETSE-UV.
(Finished: September, 2018)