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Technical profiles of 3D animation

  • January 31st, 2019
Technical profiles of 3D animation

5th February 2019 at 13:30 in the Assembly Hall “Joan Pelechano” of the ETSE-UV

Speaker: Rafel Bernabeu Aznar

the different technical profiles of a 3D animation project. They are in charge of optimising the tools and the resources of a production. In this way, they reduce the working time of  some tasks and reduce the economical cost of a project. There are not only pure full technical profiles, but some of them are hybrid and combine technical and artistic knowledge.

Rafel Bernabeu is the Technical Director of La Tribu Animation S.L, an animation studio based in Valencia. He was born in Alcoi in 1987. He studied Technical Computing Science Engineering in the Universitat Politècnica de València and obtained a Master’s Degree of animation in Primerframe (2012-2013). While he was doing the Master’s degree, whe took part in the production of the short film "Orbitas". He was Rigger in Frameover (2012-2013) and Hampa Animation Studios (2013). Later, he was tools developer in Lightbox Animation Studios (2013-2014 and Blue Dreams Studios Spain (2014). He was Software tools Supervisor in Lightbox Animation Studios (2015-2017) and then worked as a Rigger in Squint Opera, London UK (2017). He has taken part in the production of several short and long films such as Tadeo Jones 1 and 2 or Atrapa la Bandera.