DEGREE IN MULTIMEDIA ENGINEERING

  • Subject:Procedural techniques in animation
  • Code:36477
Credits 6
Type (of subject) Optional

Groups A

Class time
Start date14/09/2020
End date23/12/2020
Examinations
Exam date 125/01/2021
Exam date 218/06/2021
Subgroup Language Week Days Start Finish Place
L1Valencian◄ Consulta horario. Part of the school periodThursday14:3017:00AULA AE 2.1.2 E.T.S. D'ENGINYERIA
L2English◄ Consulta horario. Part of the school periodWednesday14:3017:00AULA AE 2.1.2 E.T.S. D'ENGINYERIA
P0Spanish◄ Consulta horario. Part of the school periodThursday15:0017:00AULA AE 2.1.2 E.T.S. D'ENGINYERIA
◄ Consulta horario. Part of the school periodTuesday17:3019:30AULA AE 2.1.2 E.T.S. D'ENGINYERIA
T0Spanish◄ Consulta horario. Part of the school periodThursday15:0017:00AULA AE 2.1.2 E.T.S. D'ENGINYERIA
◄ Consulta horario. Part of the school periodTuesday17:3019:30AULA AE 2.1.2 E.T.S. D'ENGINYERIA
Professor Subgroup Department Category
GARCIA FERNANDEZ, IGNACIOL1Computer Science UV TITULAR DE UNIVERSIDAD UV
LOZANO IBAÑEZ, MIGUELL1Computer Science UV PROF. PERMANENTE LABORAL PPL UV
GARCIA FERNANDEZ, IGNACIOL2Computer Science UV TITULAR DE UNIVERSIDAD UV
LOZANO IBAÑEZ, MIGUELL2Computer Science UV PROF. PERMANENTE LABORAL PPL UV
GARCIA FERNANDEZ, IGNACIOP0Computer Science UV TITULAR DE UNIVERSIDAD UV
GARCIA FERNANDEZ, IGNACIOT0Computer Science UV TITULAR DE UNIVERSIDAD UV
LOZANO IBAÑEZ, MIGUELT0Computer Science UV PROF. PERMANENTE LABORAL PPL UV