DEGREE IN MULTIMEDIA ENGINEERING

  • Subject:Procedural techniques in animation
  • Code:36477
Credits 6
Type (of subject) Optional

Groups A

Class time
Start date12/09/2022
End date23/12/2022
Examinations
Exam date 117/01/2023
Exam date 213/06/2023
Subgroup Language Week Days Start Finish Place
L2Valencian◄ Consulta horario. Part of the school periodWednesday14:3017:00AULA AE 2.1.2 E.T.S. D'ENGINYERIA
P0Spanish◄ Consulta horario. Part of the school periodThursday15:0017:00AULA AE 1.0.1 E.T.S. D'ENGINYERIA
◄ Consulta horario. Part of the school periodTuesday17:3019:30AULA AE 1.0.1 E.T.S. D'ENGINYERIA
T0Spanish◄ Consulta horario. Part of the school periodThursday15:0017:00AULA AE 1.0.1 E.T.S. D'ENGINYERIA
◄ Consulta horario. Part of the school periodTuesday17:3019:30AULA AE 1.0.1 E.T.S. D'ENGINYERIA
Professor Subgroup Department Category
GARCIA FERNANDEZ, IGNACIOL2Computer Science UV TITULAR DE UNIVERSIDAD UV
GIMENO SANCHO, JESUSL2Computer Science UV PROF. PERMANENTE LABORAL PPL UV
LOZANO IBAÑEZ, MIGUELL2Computer Science UV PROF. PERMANENTE LABORAL PPL UV
GARCIA FERNANDEZ, IGNACIOP0Computer Science UV TITULAR DE UNIVERSIDAD UV
GIMENO SANCHO, JESUSP0Computer Science UV PROF. PERMANENTE LABORAL PPL UV
LOZANO IBAÑEZ, MIGUELP0Computer Science UV PROF. PERMANENTE LABORAL PPL UV
GARCIA FERNANDEZ, IGNACIOT0Computer Science UV TITULAR DE UNIVERSIDAD UV
GIMENO SANCHO, JESUST0Computer Science UV PROF. PERMANENTE LABORAL PPL UV
LOZANO IBAÑEZ, MIGUELT0Computer Science UV PROF. PERMANENTE LABORAL PPL UV