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Assessment of student progress

Analysis of results and evaluation through the design and application of rubrics in relation to the objectives and skills expected to be developed.

Childhood, Art and Pedagogy in 21st century society

Research on the value of teaching-learning literacy and visual and aesthetic literacy (educating the gaze) and the development of critical and creative thinking in contemporary childhood.

Development of 3-D simulation-based e-learning platforms

E-learning platforms design (that include simulation), based on web technologies. Use of Moodle and SCORM, as well as of simulation technology based on HTML-5, OpenSceneGraph for web and Unity-3D in order to implement 3D virtual environments executable from the browser.

Education in museums through the use of illustrated literature and the approach to art

To explore the potential of the use of multimodal narration (visual-lexical-sound...) through the illustrated album as an innovative pedagogical resource in the field of art museums and in different regulated and non-regulated educational spaces (schools, art galleries, foundations, organisations...).

Educational Technology for reading and learning environments

In this line, technological products for research, assessment and teaching in text-based learning environments (standardised tests, intelligent tutors and research tools) are developed. The conditions of the task environment, such as question format or task interface, that influence learning are also investigated.

Educational technology for reading and learning environments

In this line, technological products for research, assessment and teaching in text-based learning environments (standardised texts, intelligent tutors and research tools) are developed. The conditions of the task environment, such as question format or task interface, that influence learning are also investigated. 

Integration of the Immersive real-time simulators for operators training

Development of simulator-based instructional systems. The hardware, instructional designs, dynamic models of simulation objects and 3-D scenarios.

Investigació sobre entrenament i millora funcional en l'adult major
Measurement of psychomotor aspects in adolescents and young people

Psychomotor aspects (motor skills) and their relation with psychosocial aspects in adolescents (e.g., self-concept) are analysed, analysing how both aspects interact.

New forms of storytelling (narrativities) in the 21st Century

To analyse the characteristics of the multimodal mind in the 21st century and the need to establish new coordinates of cohesion and develop new forms of discourse and narrative.

Research in physical activity and adapted sport

http://www.uv.es/brizuela/tetrasp.htm

http://www.tetrasport.es/

Research in sports performance analysis and coaching

http://www.giardyc.com/

Studying and promoting the didactic potential of Learning and Knowledge Technologies (TACs)

To propose and assess collaborative tasks that allow future teachers to progress gradually from the mere instrumental use of TACs (Learning and Knowledge Technologies) to the development of a more critical awareness of them.

Training in literature and the arts for foreign language teachers

To establish a list of essential literary and artistic contents to improve the competence of teachers when working with multimodal resources. To create a framework of basic theoretical concepts that can be used in primary, secondary and university education.