Videogames have become a generalised way of entertainment in the current society. This new leisure activity has improved its technical quality and narrative line and has become a referent in the transmission of different knowledges and cultures.
Its potential, which is nowadays similar to the scope of the Hollywood cinema among the youngest sectors of the Occidental population, has involved the possibility of representing graphically the characteristics of the medieval period. Thus, new generations can get some idea of the Middle Ages’ idiosyncrasy through their aesthetic and visual content, but also through its incidental music. Nevertheless, the verisimilitude of these interactive games could include in the story line many unreal clichés and appearances, which mix with a realistic reflect of History.
To analyse these new ways of dissemination of knowledge on Medieval Ages is the main objective of the conference that will take place next Thursday 23 February at 11:00 in the Faculty of Geography and History of the Universitat de València.
Professor Juan Francisco Jiménez Alcázar of the University of Murcia will give in Room F.3.4. the conference entitled “Middle Ages and Videogames”, which has been organised by the Department of Medieval History and Historiography Sciences and Techniques.
The attendants will have the opportunity of seeing how videogames have become knowledge dissemination mechanisms, but also of getting to know some stigmas and myths. This way, from a multidisciplinary point of view, both the lovers of interactive entertainment and the professionals of medieval history will be able to see which is, in a certain way, the present of the learning of this academic discipline.
