Degree in Computer Engineering
- Students must have acquired knowledge and understanding in a specific field of study, on the basis of general secondary education and at a level that includes mainly knowledge drawn from advanced textbooks, but also some cutting-edge knowledge in their field of study.
- B4 - Have basic skills in the use and programming of computers, operating systems, databases and computer software for use in engineering.
- B1 - Ability to solve the mathematical problems that may arise in engineering. Ability to apply knowledge of linear algebra, differential and integral calculus, numerical methods, numerical algorithms, statistics and optimisation.
- G1 - Ability to design, write, organise, plan, develop and sign projects in the field of computer engineering aimed at the design, development or exploitation of computer systems, services and applications.
- G2 - Ability to lead project activities in the field of information technology, in accordance with both the knowledge and the specific skills acquired in the degree.
- G3 - Ability to design, develop, evaluate and ensure the accessibility, ergonomics, usability and security of computer systems, services and applications, and of the information that these manage.
- G4 - Ability to define, evaluate and select hardware and software platforms for the development and implementation of computer systems, services and applications, in accordance with both the knowledge and the specific skills acquired in the degree.
- G5 - Ability to design, develop and maintain computer systems, services and applications using software engineering methods as an instrument for quality assurance, in accordance with both the knowledge and the specific skills acquired in the degree.
- G6 - Ability to design and develop computer systems and centralised or distributed computer architectures which integrate hardware, software and networks, in accordance with both the knowledge and the specific skills acquired in the degree.
- G7 - Ability to recognise, understand and apply the legislation required in the professional practice of computer engineering and to deal with mandatory specifications, regulations and standards.
- G8 - Knowledge of basic subject areas and technologies that serve as a basis for learning and developing new methods and technologies, and of those which provide versatility to adapt to new situations.
- G9 - Ability to solve problems with initiative, decision making, autonomy and creativity. Ability to communicate and transmit the knowledge, skills and abilities of a computer engineer.
- G10 - Knowledge to perform measurements, calculations, assessments, appraisals, surveys, studies, reports, scheduling and other similar work in the field of computer engineering, in accordance with both the knowledge and the specific skills acquired in the degree.
- G11 - Ability to analyse and assess the social and environmental impact of technical solutions, and understanding of the ethical and professional responsibility of a computer engineer.
- G12 - Knowledge and application of the basic principles of economics and human resource management, project organisation and planning, and legislation, regulation and standardisation in the field of computer projects, in accordance with both the knowledge and the specific skills acquired in the degree.
- B2 - Understanding and mastery of basic concepts of fields and waves and electromagnetism, electrical circuit theory, electronic circuits, physical principles of semiconductors and logic families, electronic and photonic devices and their application for solving problems in engineering.
- B3 - Ability to understand and master the basics of discrete mathematics, logic, algorithms and computational complexity and their application for solving problems in engineering.
- B5 - Knowledge of the structure, organisation, operation and interconnection of computer systems, programming fundamentals, and their application for solving problems in engineering.
- R1 - Ability to design, develop, select and evaluate computer applications and systems while ensuring their reliability, safety and quality, according to ethical principles and current legislation and regulations.
- R2 - Ability to plan, design, implement and manage computer projects, services and systems in all areas, leading their implementation and continuous improvement by assessing their economic and social impact.
- R3 - Ability to understand the importance of negotiation, effective work habits, leadership and communication skills in all software development environments.
- R4 - Ability to draw up the technical specifications of a computer system, according to standards and regulations.
- R5 - Knowledge, management and maintenance of computer systems, services and applications.
- R6 - Knowledge and application of basic algorithmic procedures of computer technology to design solutions to problems, by analysing the suitability and complexity of the algorithms proposed.
- R7 - Knowledge, design and efficient use of the types and structures of data most suitable for solving a problem.
- R8 - Ability to analyse, design, build and maintain applications in a robust, secure and efficient manner by choosing the most suitable paradigm and programming languages.
- R9 - Ability to know, understand and evaluate the structure and architecture of computers, and also the basic components that comprise them.
- R10 - Knowledge of the features, functionalities and structure of operating systems and ability to design and implement applications based on the services that they provide.
- R11 - Knowledge and application of the features, functionalities and structure of distributed systems, computer networks and Internet, and ability to design and implement applications based on them.
- R12 - Knowledge and application of the features, functionalities and structure of databases which enable their proper use, and ability to design, analyse and implement applications based on them.
- R13 - Knowledge and application of the tools needed for the storage of, processing of and access to information systems, including web-based systems.
- R14 - Knowledge and application of the fundamental principles and basic techniques of parallel, concurrent, distributed and real-time programming.
- R15 - Knowledge and application of the fundamental principles and basic techniques of intelligent systems and their practical application.
- R16 - Knowledge and application of the principles, methodologies and life cycles of software engineering.
- R17 - Ability to design and evaluate human-computer interfaces that guarantee accessibility and usability of computer systems, services and applications.
- R18 - Knowledge of the rules and regulations of computer science at the national, European and international levels.
- TI1 - Ability to understand the environment of an organisation and its needs in the field of information and communication technology.
- TI2 - Ability to select, design, implement, integrate, evaluate, build, manage, exploit and maintain hardware, software and network technologies, within adequate cost and quality thresholds.
- Students must be able to apply their knowledge to their work or vocation in a professional manner and have acquired the competences required for the preparation and defence of arguments and for problem solving in their field of study.
- Students must have the ability to gather and interpret relevant data (usually in their field of study) to make judgements that take relevant social, scientific or ethical issues into consideration.
- Students must be able to communicate information, ideas, problems and solutions to both expert and lay audiences.
- Students must have developed the learning skills needed to undertake further study with a high degree of autonomy.
- B6 - Have proper understanding of the concept of company and know the institutional and legal framework of companies. Business organisation and management.
- TI3 - Ability to use user-centred and organisation-centred methodologies for the development, assessment and management of IT-based applications and systems, to ensure accessibility, ergonomics and usability.
- TI5 - Ability to select, implement, integrate and manage information systems that meet the needs of the organisation taking account of cost and quality criteria.
- TI6 - Ability to design systems, applications and services based on network technologies, including the Internet, the web, e-commerce, multimedia, interactive services and mobile computing.
- TI7 - Ability to understand, implement and manage the security and safety of computer systems.
- SI1 - Ability to integrate ICT solutions into business processes in order to meet the information needs of organisations, thus enabling them to achieve their goals effectively and efficiently and providing them with competitive advantage.
- SI2 - Ability to determine the requirements of an organisations information and communication systems, considering safety aspects and compliance with regulations and legislation.
- SI3 - Ability to actively participate in the specification, design, implementation and maintenance of information and communication systems.
- SI4 - Ability to understand and apply the principles and practices of organisations, so that they can liaise between the technical and administrative staff of an organisation, and can actively participate in the training of users.
- SI5 - Ability to understand and apply the principles of risk assessment and apply them correctly in the development and implementation of action plans.
- SI6 - Ability to understand and apply the principles and techniques of quality management and technological innovation in organisations.
- IC2 - Ability to analyse, evaluate and select the most appropriate hardware and software platforms to support embedded and real-time applications.
- IC1 - Ability to develop specific processors and embedded systems, and to develop and optimise software for such systems.
- IC3 - Ability to analyse, evaluate, select and configure hardware platforms for the development and implementation of computer applications and services.
- C1 - Ability to know the fundamentals, paradigms and techniques in the field of intelligent systems, and to analyse, design and build computer systems, services and applications that use these techniques in any field of application.
- C2 - Ability to acquire, obtain, formalise and represent human knowledge in a computable form for solving problems through a computer system in any field, particularly in those related to aspects of computing, perception and action in intelligent environments.
- C3 - Ability to recognise and develop computational learning techniques and to design and implement applications and systems that use them, including those for the automatic retrieval of information and knowledge from large volumes of data.
- PFG1 - Original project to be completed individually and presented and defended before a university panel. The project must focus on professional practice in the field of the specific technologies of computer engineering and must synthesise and integrate the skills acquired in the degree.
- TI4 - Ability to select, design, implement, integrate and manage communication networks and infrastructures in an organisation.
- Capacidad para participar activamente en la especificación, diseño,
implementación y mantenimiento de los sistemas de información y
comunicación.
- Capacidad para relacionar y estructurar información proveniente de diversas fuentes y de integrar ideas y conocimientos. (RD1393/2007).
- Communicate effectively, both in writing and verbally, knowledge, procedures, results and ideas related to ICT and specifically to multimedia, and know their socioeconomic impact.
- Have the learning skills needed to undertake further studies or to gain further training with a certain degree of autonomy.
- Poseer conocimiento y capacidad de comprensión de hechos esenciales, conceptos, principios y teorías relativas a la Multimedía así como al espectro de sus disciplinas de referencia. (RD1393/2007).
- Take into account the economic and social context in engineering solutions, be aware of diversity and multiculturalism and ensure sustainability and respect for human rights and equality between men and women.
- Capacidad de integrarse dentro de grupos de trabajo y colaborar en entornos multidisciplinares, siendo capaz de comunicarse con adecuadamente con profesionales de todos los ámbitos.
- Be able to understand and manage the different technologies involved in multimedia systems, both from the point of view of hardware and electronics and of software.
- Conceive, design, and implement projects related to multimedia products by using engineering methodologies, applying the principles of human resources management and applying economic principles.
- Be able to apply the principles of audiovisual graphic design and communication to multimedia products.
- Program correctly in the different specific languages of multimedia systems taking into account time and cost restrictions.
- Have knowledge and ability to apply the different mechanisms and elements to create both linear and non-linear audiovisual stories according to different production formats, technologies and media.
- Capacidad para resolver problemas con iniciativa, toma de decisiones, autonomía y creatividad. Capacidad para saber comunicar y transmitir los conocimientos, habilidades y destrezas de la profesión de Ingeniero Multimedia.
- Poseer conocimiento y capacidad de comprensión de hechos esenciales, conceptos, principios y teorías relativas a los sistemas multimedia incluyendo todas las disciplinas que estos sistemas abarcan.
- Capacidad para diseñar, desarrollar, evaluar y asegurar la accesibilidad, ergonomía, usabilidad y seguridad de los sistemas, servicios y aplicaciones multimedia, así como de la información que gestionan.
- B2 - Basic knowledge of the use and programming of computers, operating systems, databases and computer software with applications to computer engineering.
- G1 - Be able to relate and structure information from different sources and to integrate ideas and knowledge. (RD1393/2007)
- G2 - Have the learning skills needed to undertake further studies or to gain further training with a certain degree of autonomy. (RD1393/2007)
- G3 - Take into account the economic and social context in engineering solutions, be aware of diversity and multiculturalism and ensure sustainability and respect for human rights and equality between men and women.
- G4 - Be able to integrate into working groups and collaborate in multidisciplinary environments and be able to communicate properly with professionals from all fields.
- (CG01) Knowledge of basic subjects and technologies that enable students to learn new methods and technologies, and to provide them with versatility to adapt to new situations.
- (CG03) Capability to elaborate models, calculations, reports, to plan tasks and other works analogous to the specific field of data science.
- (CG05) Analysis and synthesis capability in the preparation of reports and in the defence of ideas.
- (CT01) To be able to access (bibliographical) information tools and appropriately use them in the development of their daily tasks.
- (CT03) Ability to defend your own work with rigor and arguments and to expose it in an adequate and accurate way with the use of the necessary means.
- (CE09) To methodologically know and apply the concepts and techniques of probability and statistics necessary for the extraction of useful knowledge from data analysis.
- (CE15) Ability to model and analyse the uncertainty in data-based studies, as well as to know how to interpret and contextualise the results obtained.
- (CB4) Students must be able to communicate information, ideas, problems and solutions to both expert and lay audiences.
- (CB5) Students must have developed the learning skills needed to undertake further study with a high degree of autonomy.
- (CG02) Ability to solve problems with initiative and creativity and to communicate and transmit knowledge, abilities and skills, which should include the ethical and professional responsibility of the activity of a data scientist.
- (CG06) Ability to access and manage information in different formats for subsequent analysis in order to obtain knowledge from data.
- (CT04) To be responsible for ones own professional development and specialisation, applying the acquired knowledge in the identification of career opportunities and sources of employment.
- (CT05) Ability to evaluate the advantages and disadvantages of different methodological and / or technological alternatives in different fields of application.
- (CE03) Ability to solve classification, modelling, segmentation and prediction problems from a set of data.
- (CE06) Ability to represent and visualise data sets for the extraction of knowledge.
- (CE07) Ability to model dependency between a response variable and several explanatory variables, in complex data sets, using machine learning techniques, interpreting the results obtained.
- (CE13) To know how to design, apply and evaluate data science algorithms for the resolution of complex problems.
- (CB3) Students must have the ability to gather and interpret relevant data (usually in their field of study) to make judgements that take relevant social, scientific or ethical issues into consideration.
- I10 - e able to design and evaluate human-computer interfaces that ensure accessibility and usability of computer systems, services and applications.
- MM1 - Have knowledge and ability to understand essential facts, concepts, principles and theories related to multimedia systems including all the disciplines covered by these systems.
- MM2 - Be able to understand and manage the different technologies involved in multimedia systems, both from the point of view of hardware and electronics and of software.
- MM3 - Be able to implement methodologies, technologies, processes and tools for the professional development of multimedia products in a real context of use by applying the appropriate solutions for each environment.
- MM6 - Conceive, design, and implement projects related to multimedia products by using engineering methodologies, applying the principles of human resources management and applying economic principles.
- MM7 - Be able to apply the principles of audiovisual graphic design and communication to multimedia products.
- MM9 - Program correctly in the different specific languages of multimedia systems taking into account time and cost restrictions.
- MM10 - Be able to analyse and integrate software components to develop multimedia applications.
- MM11 - Have knowledge and ability to apply the different mechanisms and elements to create both linear and non-linear audiovisual stories according to different production formats, technologies and media.
- MM21 - Communicate effectively, both in writing and verbally, knowledge, procedures, results and ideas related to ICT and specifically to multimedia, and know their socioeconomic impact.
- MM22 - Have knowledge and ability to understand essential facts, concepts, principles and theories related to multimedia and to the spectrum of reference disciplines.
- MM24 - Be able to design, develop, evaluate and ensure the accessibility, ergonomics, usability and security of multimedia systems, services and applications and of the information that these manage.
- MM28 - Be able to solve problems with initiative, decision-making and creativity and to communicate and transmit the knowledge, abilities and skills of a multimedia engineer.
- B5- Know the structure, organisation, operation and interconnection of computer systems, the fundamentals of their programming and their application to solve engineering problems.
- I1- Know and be able to apply basic computer algorithmic procedures to design solutions to problems, by analysing the suitability and complexity of the proposed algorithms.
- I2 - Know, design and make an efficient use of the data types and data structures that are most suited to solving a problem.
- MM8 - Integrate knowledge of different multimedia technologies to create products that offer global solutions that are appropriate to each context.
- MM14 - Be able to create multimedia contents for production environments in broadcasting and digital edition.
- MM15 - Be able to respond professionally to the requirements at each step of a multimedia production process: show skills for preparing and understanding scripts and communication, graphic design for communication, management of streaming technology, web design and production and post-production processes.
- MM26 - Be able to conceive, develop and maintain multimedia systems, services and applications using the methods of software engineering as a tool for quality assurance, according to the knowledge acquired as described in the specific competences.
- Comprensión y dominio de los conceptos básicos de campos y ondas y
electromagnetismo, teoría de circuitos eléctricos, circuitos electrónicos,
principio físico de los semiconductores y familias lógicas, dispositivos
electrónicos y fotónicos, y su aplicación para la resolución de problemas propios
de la ingeniería.